Course · Visual Communication

Course · Visual Communication

Images that convey a message

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0.1 / What it's about

Design is communication with intent.

Visual communication explores how visual messages are created, encoded and interpreted. You will learn how to use signs, imagery, typography, colour and layout with purpose, build a campaign, and evaluate the impact of your work.

The course is practical: each module combines brief theory with a tool and an exercise. As a continuous example, you will be joined by Noah, who designs the communications for the Lichtspiel open-air cinema at an agency in Bern. The round button with the light bulb on the cards shows three examples each: best practice, okay, and inadequate.

Key questions of the course:

Course framework:

TARGET AUDIENCE

Creators

Learners and beginners in graphic and media design who want to consciously craft messages.

SCOPE

8 × 90 mins

Plus final project; each module can also be used individually.

Format

Practical

Short inputs, interactive tools, and exercises on an end-to-end project.

REFERENCE

Cross-references

0.3 / Course content

All modules and sections at a glance.

Eight modules, each with a core question and a tool. Click on a module or jump straight to a section.

MODULE 02

How do signs convey meaning, and why does not everyone read them the same way?

MODULE 03

How do framing, perspective, and lighting control the story an image tells?

MODULE 05

How does colour work, and how do you ensure that everyone can read it?

MODULE 07

How does an idea become a campaign told across multiple channels?

0.4 / Procedure per module

Each module follows the same structure.

The rhythm stays the same, the content changes:

01

Introduction (10 mins)

A question or an everyday example will get you into the topic.

02

Input (20 mins)

Brief theory with maps and examples from the Lichtspiel project.

03

Tool (15 mins)

You try out what you have learned in an interactive tool.

04

Exercise (35 mins)

You will apply the topic to a concrete design task.

05

Reflection (10 mins)

You discuss results and record a key insight.

In each section, you will find a key takeaway in bold with a lightning bolt icon, an exercise behind the blue button, a read-aloud function, and, on many cards, examples behind the light bulb. You can also use the tools later for your own projects.

0.5 / Certificate of achievement

Your own communication strategy as a final project.

Final project: You will develop a communication concept for a cultural project, including a key visual and three adaptations. You will test its impact and present your concept.

Evaluation criteria: clarity of the core message, audience fit, justified choice of symbol, image, typography and colour, consistency of adaptations, legibility and contrast, comprehensible testing and revision, persuasive presentation.

0.6 / Literature and Sources

Books and standards for further reading.

• Shannon, C. E.; Weaver, W. (1949): The Mathematical Theory of Communication

• Barthes, R. (1957): Mythologies (German: Mythen des Alltags)

• Albers, J. (1963): Interaction of Color

• Berger, J. (1972): Ways of Seeing

• Eco, U. (1972): Introduction to Semiotics

• Frutiger, A. (1978): Signs and Symbols: Their Design and Meaning

• Müller-Brockmann, J. (1981): Grid Systems in Graphic Design

• Lupton, E. (2004): Thinking with Type

• Lupton, E.; Phillips, J. C. (2008): Graphic Design: The New Basics

• W3C (2023): Web Content Accessibility Guidelines (WCAG) 2.2

Please note: This list is a selection of standard works; many are also available in German or in newer editions. The years indicate the first edition.